I've spent a bit of time thinking about what direction I'd like to take this Honours project in and have almost come to a conclusion. I'll be focusing on the parallax-style 2D animation, like the last animation project I worked on, but this time I'll be looking to produce something a little more like a music video, rather than an in-game cutscene.
I've been in contact with an electro music artist who goes by the name Soul Spear, regarding his track "Tapestry of Light", which has been my main source of inspiration for the past few months. As soon as I first heard it, it caught my attention and I had all sorts of ideas and visuals floating around in my imagination which I was desperate to get down on paper for future work. This project is my opportunity to do something about that and hopefully produce an animation that supports the track.
This is a link to the track: https://soundcloud.com/soulspear/tapestry-of-light-soul-spear
I'm planning on taking a slightly different approach to this project: where my last one was a slower, backstory narrative, this one I'm going to try and make more of a fast-paced anime-style animation (similar to the examples I'll be giving in the next post). I already have an idea for the story, which needs some serious fleshing out (to be done this week) and I know that I want the main genre to be sci-fi (possibly with retro-futurism visuals) but with a genre twist somewhere along the lines. I also want it to be as epic a visual journey as I can possibly make it, in support of the excellent track.
Everything's a bit vague at this stage, all my ideas need to be brought from my head to paper, so this week's plan is to do some studies on technique and methods, early character and style exploration, basic storyboarding, colour tests, mood boards etc etc.
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